AV - Labor 2025
free workshop series at ZiMMT
The AV-Labor is an open and free series of workshops for anyone who wants to learn about new audiovisual techniques or develop their own projects. No prior knowledge is required.
The individual workshops cover a variety of topics and areas of media art and music, including: Music production, 3D audio techniques, video mapping, lighting design, 3D modeling, creative coding, motion/position tracking, generative and interactive video design and much more.
Each workshop begins with an introduction to the respective topic. Suitable software, usually free of charge, is always presented as a tool. This is followed by an open lab where practical experience can be gathered and exchanged. The ZiMMT provides all the rooms and technical equipment – including 300° video projection, 3D audio system and position tracking.
The thematic focus of the individual events will be announced on our website.
The AV-Labor are usually supervised by two experts, including one FLINTA* person. The ZiMMT particularly invites FLINTA* to participate.
Participation is free of charge after prior registration. Maximum of 12 participants.
CONTACT: av-labor@zimmt.net
Hosts
- Paul Hauptmeier (3D Audio)
- Helena Pauen (audio Produktion und Tontechnik)
- Anna-Lena Erhard (Blender)
- Belçim Yavuz (TouchDesigner)
- Stella Bratu (DJ-ing)
- mʊdʌki (DJ-ing)
- Maxim Chubarov (Licht)
- Ida Bux (Modulare Synthesizer)
- Philipp Schmalfuß (Pur Data)
- Martin Recker (Max/MSP)
- Felix Deufel (Grapes–3D Audio Control)
!!! We are still looking for more workshop leaders for our workshop series. Click here for the invitation to tender !!!
Termine & Topic
every 2nd Monday 5 to 9 pm · 2025
17. MAR – Producing with Ableton · 3D Audio
31. MAR – Intro to DJing
14. APR – TouchDesigner
28. APR – Blender
12. MAI – TouchDesigner · Intermediate Level
26. MAI – Modulare Synthesizer
09. JUN – Lightdesign
23. JUN – Pure Data
07. JUL – Field Recording
21. JUL – Sounddesign / Max/MSP
15. SEP – Grapes – 3D Audio Control
29. SEP – Modular Synth
13. OCT – Pure Data
27. OCT – Light Design
10. NOV – Blender
08. DEC – Audio
CalendAr
October 2026
2026mon19oct5:00 pm9:00 pmAV-Labor (2D Digital Animation)Workshopreihe5:00 pm - 9:00 pm Anmelden
Event Details
AV-Labor This Time: 2D Digital Animation Workshop for Beginners with Krita by Paula Ábalos (Workshop in english) This workshop
Event Details
AV-Labor
This Time: 2D Digital Animation Workshop for Beginners with Krita by Paula Ábalos (Workshop in english)
This workshop offers an introduction to the fundamentals of 2D digital animation using Krita, a free and open-source software for digital painting and animation. Participants will learn the basics of the software as well as essential animation principles through hands-on exercises. Together, we will explore the basics of digital drawing and animation techniques to create simple animated sequences frame by frame. No previous animation experience is required.
What to Bring:
– Laptop computer
– Drawing tablet (recommended), or an iPad that can be connected to and mirrored on the computer. Alternatively, a mouse or trackpad can be used for simpler drawings and exercises.
– Krita installed and ready to use. Please download and install Krita: https://krita.org/en/
——
Paula Ábalos is a visual artist based in Leipzig, Germany. After completing her studies in Visual Arts (major in painting) at Universidad Finis Terrae in Santiago, she pursued the Meisterschüler program in Media Arts at the Academy of Visual Arts Leipzig (HGB), under the supervision of Prof. Clemens von Wedemeyer.
www.paulaabalos.com
Tickets
2026mon26oct5:00 pm9:00 pmAV-Labor (Blender)Workshopreihe5:00 pm - 9:00 pm Anmelden
Event Details
AV-Labor Diesmal: Blender mit Anna-Lena Erhard (Workshop auf deutsch) Blender ist eine kostenlose, open-source 3D-Software zur Erstellung von Modellen
Event Details
AV-Labor
Diesmal: Blender mit Anna-Lena Erhard (Workshop auf deutsch)
Blender ist eine kostenlose, open-source 3D-Software zur Erstellung von Modellen und Animationen. In dieser Einführung lernst du die grundlegenden Funktionen von Blender kennen – vom Navigieren im 3D-Raum über das Modellieren einfacher Objekte, einfache Animationen physikalischer Eigenschaften und die Texturierung und das Ausleuchten der 3D-Szene, bis hin zu ersten Schritten im Rendern.
Bitte mitbringen: Ein Laptop (Für Blender wird ein moderner Laptop mit ausreichender Rechenleistung, mindestens 16 GB Arbeitsspeicher, einer leistungsfähigen Grafikkarte und SSD-Speicher empfohlen), auf dem Blender installiert ist (hier herunterladen), sowie eine externe Maus.