AV - Labor 2026
Workshop series at ZiMMT
The AV Lab will enter its third year in 2026 and has established itself as an open, experimental workshop series for audiovisual practice. It is aimed at anyone who wants to learn new audiovisual techniques, develop their own projects, or network with other creative people. No prior knowledge is required.
The workshop series covers various areas at the intersection of media art, music, and technology, including AI-supported image and video production, music production, 3D audio techniques, video mapping, 3D modeling, creative coding, motion tracking, generative video, and lighting design. The workshops are led by experienced hosts and offer plenty of opportunity for exchange, collaborative learning, and mutual inspiration.
Each workshop begins with an introduction to the respective topic and suitable, mostly free software tools. This is followed by an open lab session where participants can work hands-on, try things out, and share knowledge. ZiMMT provides its premises and special technical equipment for this purpose, including a 300° video projection, a 3D audio system, and a position tracking system.
The specific topics covered in each workshop will be announced on our website.
ZiMMT warmly invites FLINTA* in particular to participate. Participation fee: €5 per person per workshop (upon prior registration). In case of financial hardship, a fee waiver can be arranged via email. Number of participants: max. 12 people.
Translated with DeepL.com (free version)
CONTACT: av-labor@zimmt.net
The Hosts
- Anna-Lena Erhard (Blender – 3D Modeling – 3D Print)
- Katja Rempel (Web XR, unity, photgrammetrie, creative coding)
- Paul Hauptmeier (3D Audio, Tracking)
- Helena Pauen (Ableton, Sampling)
- Chiara Stuto (Video Mapping)
- Belçim Yavuz (Touch Designer)
- Robin Seerig (Creative Coding, KI etc.)
- Jakob Gruhl (Erstellung von Digital Fashion und Texturscan)
- Martin Recker (Sounddesign mit Max/MSP)
- uvm.
Dates & Topics
- March 2 (Space as a musical parameter – Introduction to spatial audio)
- March 16 – Sound design in 3D with Max/MSP
- March 30 – Blender
- April 13 – production with Ableton / or Grapes 3D Audio Control
- April 27 – Video Mapping
- May 11 – Grafikdesign mit Affinity
- June 8 – AI Model Building with LoRAs & Local LLMs
- June 22 – Sounddesign in 3D mit Max/MSP
- July 6
- September 7
- September 21
- October 5
- October 19
- November 2
- November 16
Calendar
June 2026
Event Details
AV-Labor Diesmal: Sounddesign in 3D mit Max/MSP mit Martin Recker Max/MSP ist eine visuelle Programmiersprache, mit der sich alle
Event Details
AV-Labor
Diesmal: Sounddesign in 3D mit Max/MSP mit Martin Recker
Max/MSP ist eine visuelle Programmiersprache, mit der sich alle Grenzen sprengen lassen, die ihr vielleicht aus anderen Audioprogrammen kennt. Eure Klangutopien und musikalischen Experimente können hier Wirklichkeit werden. Durch den modularen und intuitiven Aufbau ermöglicht Max/MSP euch, selbst zu Programmierer*innen eurer Ideen zu werden und in kürzester Zeit funktionierende Prototypen zu erstellen.
In diesem Labor bekommt ihr – auch ohne Vorkenntnisse – einen schnellen Einstieg in die Arbeit mit Max/MSP. Gemeinsam entwickeln und experimentieren wir mit kreativen und klanglichen Möglichkeiten, die das 32-Kanal-Lautsprechersystem des ZiMMT bietet. Der Schwerpunkt liegt auf experimentellem Sounddesign im Raum.
Keine Vorkenntnisse nötig.
Bitte bringt – falls vorhanden – einen Laptop mit installierter Max/MSP-Demoversion sowie Kopfhörer mit
Alle Infos zum AV-LABOR: zimmt.net/av-labor-2026
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July 2026
Event Details
AV-Labor This Time: 2D Digital Animation Workshop for Beginners with Krita by Paula Ábalos (Workshop in english) This workshop
Event Details
AV-Labor
This Time: 2D Digital Animation Workshop for Beginners with Krita by Paula Ábalos (Workshop in english)
This workshop offers an introduction to the fundamentals of 2D digital animation using Krita, a free and open-source software for digital painting and animation. Participants will learn the basics of the software as well as essential animation principles through hands-on exercises. Together, we will explore the basics of digital drawing and animation techniques to create simple animated sequences frame by frame. No previous animation experience is required.
What to Bring:
– Laptop computer
– Drawing tablet (recommended), or an iPad that can be connected to and mirrored on the computer. Alternatively, a mouse or trackpad can be used for simpler drawings and exercises.
– Krita installed and ready to use. Please download and install Krita: https://krita.org/en/
——
Paula Ábalos is a visual artist based in Leipzig, Germany. After completing her studies in Visual Arts (major in painting) at Universidad Finis Terrae in Santiago, she pursued the Meisterschüler program in Media Arts at the Academy of Visual Arts Leipzig (HGB), under the supervision of Prof. Clemens von Wedemeyer.
www.paulaabalos.com
Alle Infos zum AV-LABOR: zimmt.net/av-labor-2026
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